new csound~ (build date 2004_04_24)

Hi,

I have posted an update csound~ to this site:

http://www.davixology.com/csound~.html

What’s changed?  Well, the documenation has been re-organized and
expanded (there’s a “Troubleshooting” section now) AND two bugs
have been fixed:

-> Fixed “control” message handling of integer arguments.  Previously,
   messages such as “control gain 100” were not handled correctly
   because 100 is not a float (i.e. does not have a period to denote it
   as a float).  

-> Fixed crash when csound~ is exited before a performance has finished.

   This bug did not appear consistently, but now it shouldn’t appear at all.
   For me, it mostly appeared when quitting MaxMSP while csound~ was
   performing.

Note to users:

   You can check what version of csound~ you’re running by creating
   a csound~ object and checking the Max window for something like this:

   csound~ build date: 2006_04_24

   If you downloaded the latest version, but the build date doesn’t match
   what’s posted on the web site, then clear your browser’s cache and
   download again.

Thanks,

Davis

ep.binSpat~ : object for binaural spatialization in maxmsp

Hi all,

I just put ep.binSpat~ (version 0.16) online and on www.maxobjects.com.
Version 0.16 is an update from an older version I put online some month ago.
Comments and reactions are very welcome.
underneath is the readme-file.

Have a nice day.
Edo Paulus.

——
readme

ep.binSpat~
version 0.16 29-03-2006

ep.binSpat~ is an msp object (abstraction) that handles binaural spatialization for use with headphones through the use of hrtf’s. It can virtualy position a monoaural source on a horizontal plane 360 degrees around the listeners head by dynamic control of two parameters: direction and distance. It doesn’t control vertical positioning.

Thanx to soundHack for sampling the HRIR’s.
Some theory info: http://interface.cipic.ucdavis.edu/CIL_tutorial/3D_HRTF/3D_HRTF.htm
Only tested on OSX 10.4.4 with MaxMSP version 4.5.6. Heard from others that it works on OS9 and Windows XP too, though.

download at http://www.eude.nl/maxmsp
please send comments/reactions to: edo@eude.nl

Edo Paulus.

Also: no garantees or anything, use at own risk.
version info:
version 0.15: less cpu-intensive.
version 0.12: first version.
——
  E d o   P a u l u s

  sound-installations, generative music, performances.

  URL: http://eude.nl

Theater Max

Hi all,

After nearly five (on and off) years of “development”, I am pleased to announce the release of Theater Max! Theater Max is a collection of abstractions for Max/MSP specifically for real-time control of sound. For those that are a bit more familiar with my work, this is essentially the software behind most of my professional theater sound design work. Tired of always building the software from scratch for each show, over the past year I, along with Jonathan Snipes, started developing a set of tools that we could use to quickly “assemble” a show. So what we are affectionately calling Theater Max is really a toolbox of patches for control of sound in a performance environment, and as you may soon discover for yourself, its usefulness is certainly not limited to theater!

This software is offered free and open source (i.e. patches versus compiled applications), but not without conditions…i.e. make sure you read the licensing agreement before you download. For more information, visit our handy Theater Max website:

http://remap.ucla.edu/audio/theatermax/

Special thanks to Jonathan Snipes who played a major role in the development of Theater Max. I hope you find these tools useful, and certainly hope that you will help further the development of these tools. Your feedback and contributions are always welcome!

All the best,
David