CNMAT MaxMSP Day School 2006

CNMAT announces:

Max/MSP Day School (for beginners to intermediate users)
August 7-11, 11 AM -4 PM
(Lecture 11-12, lunch break 12-1, lab session with instructor support 1-4)
CNMAT, 1750 Arch Street, Berkeley, CA
Instructors: Michael Zbyszynski and other experienced Max/MSP teachers
Fee: $400
Requirements: Must bring your own laptop computer (Mac or PC) with Max/MSP installed and running.
For more info, visit: http://www.cnmat.berkeley.edu/Max_MSP2006.html

This intensive week of hands-on classes covers the basics of Max/MSP programming, including the following:
– Navigating the Max/MSP user interface
– Max/MSP work flow: organizing multi-file projects, the Max search path, where to save things
– Max’s data types: messages, bangs, integers, floats, and lists
– Structure and interpretation of Max programs: objects, timing, patchers and abstractions
– Signals and basic signal processing
– Basics of DSP: sampling, aliasing, amplitude, the frequency spectrum
– Avoiding unwanted clicks
– Sample playback, FM, additive, and granular synthesis
– Delay lines and looping
– Filtering
– Mixing event processing and signal processing
– Dealing with input from MIDI, the mouse and keyboard, USB devices, and Ethernet
– Managing multidimensional data with the coll object

This workshop will be held in the Main Room at CNMAT. Each day will include a brief lecture-style presentation introducing important concepts and a variety of hands-on programming projects based on these concepts. Each day’s basic afternoon lab assignment will solidify students’ understanding of the most important ideas; additional projects will also be available for faster or more advanced students. Experienced teaching assistants will be available to answer questions during the afternoon sessions.

After completing this course, a student will be able to write Max programs that synthesize and/or process sound in response to real-time control and/or simple algorithmic musical processes. Graduates of this course will also have the skills to read and understand larger Max/MSP programs and the foundation for exploring more advanced features of Max via tutorials, help patches, and online documentation.

NOTE: Participants are required to bring their own laptops with Max/MSP already installed and running. (Mac OSX or Windows XP) Also, participants are strongly advised to have gone through the Max and MSP tutorials before the workshop.

**************************************
Also offered this summer at CNMAT:
Jitter Night School, July 21-23, 7-10 PM
NEW! Sensor Workshop for Performers and Artists, July 24-28, 9 AM – 5 PM
Max/MSP Night School (for intermediate to advanced users), July 24-28, 7-10 PM
For more info, visit: http://www.cnmat.berkeley.edu/Max_MSP2006.html
**************************************

|| michael f. zbyszynski — molecular gastronimist
|| mzed@cnmat.berkeley.edu — +1.510.643.9990×314
|| http://www.cnmat.berkeley.edu/

JMSL

JMSL means Java Music Specification Language. Max means Monster Anal seX.

JMSL is a complete midi music handling tool, wrote in Java, and could be
used in Max (if you got the 150 bucks for).

f.e chanfrault | aka | personal computer music
> >>>>>> http://www.personal-computer-music.com
> >>>>>> |sublime music for a desperate people|

FRI 2006.04.28 criticalartware – verbose mode @ BUSKER

# NOW SHOWING @ CRITICALARTWARE: JOSH KIT CLAYTON ++ JOSHUA GOLDBERG
# http://criticalartware.net/evnt/2006.04.28.html

Josh Kit Clayton ++ Joshua Goldberg
interviewed by criticalartware
SCREENING @ BUSKER
on FRI 2006.04.28
DOORS @ 8 PM
SCREENINGS @ 9 PM

1087 N HERMITAGE AVE CHICAGO IL 60622

FREE + OPEN

join us as criticalartware screens our interview with Josh Kit
Clayton ++ Joshua Goldberg! Josh Kit Clayton develops Jitter for Max/
MSP + performs with Jitter in his electronic music projects. Clayton
thinks through his relation to programming, artware, expanded cinema
+ critical theory in this interview conducted by criticalartware on
2003.09.28 in San Francisco during the San Francisco Performance
Cinema Symposium. Joshua Goldberg is an artist who was an early
adopter + beta tester of Jitter during which time he developed
Dervish, an application for realtime video performance authored with
Jitter. Goldberg discusses Dervish, Jitter, NATO.0+55 + the beauty of
abstraction in this interview conducted by criticalartware on
2003.06.07 in Chicago during AVIT North America: International VJ
Conference and Visuals Festival.

nfo ABOUT criticalartware’s Josh Kit Clayton ++ Joshua Goldberg
interviews, criticalartware + BUSKER follows below.

# ABOUT JOSH KIT CLAYTON

Josh Kit Clayton is a musician, developer and computer programmer who
develops Jitter for Max/MSP. Jitter “extends the Max/MSP programming
environment to support realtime manipulation of video, 3D graphics
and other data sets… Jitter abstracts all data as multidimensional
matrices, so objects that process images can also process audio,
volumetric data, 3d vertices, or any numerical information you can
get into the computer.” (0) As a musician, Josh Kit Clayton moved
towards including realtime video in performances of his musics,
musics that can be variously categorized as electronic, laptop [+/or]
glitch. recording under the name Kit Clayton, Clayton tours
internationally + has released music through Orthlorng Musork (the
label he owned + operated) as well as through Cycling ’74 (the
company for whom Clayton works developing Jitter). Jitter’s
introduction in 2003 contributed significantly to the expansion of
cinematic approaches to realtime audio + video, especially appealing
to developers already familiar with Cycling ’74’s software product
Max/MSP.

0: data.src:
title: Jitter Overview
dvr: Cycling ’74
uri: http://www.cycling74.com/products/jitter

http://criticalartware.net/int/jkC

# ABOUT JOSHUA GOLDBERG

“i am a dedicated abstractionist. i design and perform on frameworks
for improvisatory animation using laptops in club and party situations.
* what does that mean? i guess you could call me a VJ, but i prefer
‘live visualist’ as a term.

i think of myself as more of a light artist than a storyteller. i
want people’s reaction to my work to be physiological in nature,
instead of cognitive.
* what does that mean? it means i think stories have no place in
nightclubs.
* but what does that MEAN? it means shut up and dance. see the
flickery gorgeous shit every now and then.

feedback explorations, circular decisions, a domestic core.
custom software, too much equipment, accidental movement.
(about four years ago, I released an absolutely free version of my
performance software, including code, with no restrictions, called
dervish.)

i explore the mutability of time through computers, and investigate
the shattering of temporal flow.

i create time-convolved video projects, as installations, screen-
based video art, and live situations.


i make work which makes sport of frenzied deconstruction of owned media.
* but what does that MEAN? i use television like paint and air.
when does content stop being content?
when does ownership evaporate?
when does history fade?”

– joshua goldberg

data.src:
title: art samples and self-driven interjections
dvr: joshua goldberg
uri: http://goldbergs.com

http://criticalartware.net/int/jG

# ABOUT criticalartware:

criticalartware is an [application/platform/concern] compiled at the
turn of the twenty first century to address hyperthreaded hystories
of new media, [software-as-art/art-as-software] and [connections/
ruptures/dislocations] between early moments of artware and Video
Art. criticalartware seeks to [map/portscan/realize] the as-yet-
unfulfilled promises of technology first proposed by entities such as
Vannevar Bush, Gene Youngblood, Ted Nelson, Buckminster Fuller, and
the Radical Software publication. By drawing [parallels/paths]
between the [concepts/discourses] of the early video art movement and
the current [artware/newmedia] moment, criticalartware hopes to [re]
connect the current context to its rightful past: a multitude of
[personal/subjective] hyperthreaded [her/hi/hy]stories.

http://criticalartware.net

# ABOUT BUSKER:

Busker is an art space in East Village, Chicago hosting audio/visual
projects and new media programming. Busker is well suited for
screening video works, audio/visual performances and other media
installations. Busker is a non-commercial, artist-run project and its
flexibility with curatorial approaches gives artists a platform to
facilitate critical discourse in contemporary mediums. We recognize
the collaborative and distributive nature of new media practices and
want to extend the role of Busker into contemporary modes of
networking. Busker functions not only as a physical aggregation point
of local new media practices in Chicago, but also as one of many
nodes comprising a larger network of media art.

http://www.buskerchicago.com