SC에서 Audio Meter사용하기

사운드 작업을 하다보면 늘 소리를 눈으로 확인해야 한다. MAX에서는 친절하게 signal을 보여주는

여러가지 툴들이 있는데 (scope~, number~, meter~) SC에서는 늘 그부분이 불만족 스러웠다.

기능이 없는것은 아닌데 불편했달까.


SC할때, internal server를 사용하면 internal server를 활성화 시킨후 s를 누르면

Scope가 등장한다.

 


그리고 local server에서는 s.meter를 사용하여 meter들을 확인하나

서버를 recompile할때 많은 오류가 나온다.

이 부분은 모르는 분들이 많은것이다. help에 search에 어디한군데 시원하게 나와있지를 않으니!!

 


여기에 도움을 줄 class를 소개하자면

AudioMeter

 

s. meter는 보여지는 레벨 범위등 설정이 불가능하나

audio meter는 여러가지 설정이 가능하다.

모든 설명과 예제는 help에 잘 나와있다.


다운받아서 Users/Library/Application Supports/Supercollider/Extensions/ 여기에 넣고 recompile하면 된다.


http://new-supercollider-mailing-lists-forums-use-these.2681727.n2.nabble.com/file/n5425350/AudioMeter.zip




Supercollider Jitlib Release

Abstract:
nx001_LiveCode is an experimental album of sound, specifically, sound generated by computer. No music or, at least, not intentionally.

 It’s open source music, the code is visible.
 
Method:
I used a soft version of livecode paradigm with jitlib supercollider. Focusing on four simple generators (with samples) and small variations on-the-fly.
The time has been restricted to a maximum of ten minutes per song.
 
Post-production:
The only post-production was done with Audacity, cutting off parts of silence and normalizing to -0.2bB.
 
Purpose:
The purpose is to explore the livecode as a form of improvisation to generate and organize the sound with the unique interface of the laptop and emacs.
 
http://musicnumbers.wordpress.com/2009/09/11/nx001_livecode/
 
I hope you like!

 

–     miquel parera <computer.music.neix@gmail.com>

Designing Sound in SuperCollider

Hi –

I’ve been slowly working through Andy Farnell’s recent book “Designing
Sound”, full of puredata examples of all sorts of techniques. I
reimplemented various of his examples in supercollider.

I was intending to get the whole lot done and then put them online,
but it’s been nearly a year so I realised I should just put out what I
had – here it is as a lovely wikibook:
http://en.wikibooks.org/wiki/Designing_Sound_in_SuperCollider

I should emphasise that this is just a tiny fraction of the examples
from the book, and also that if any of them sound rubbish then it’s
probably my fault 😉

Dan