Instruments: PhaseShaper Update and b64 Release

Hi All,

After working the PhaseShaper instrument I announced some days ago I
found some bugs in the coding of the instrument and now have them
fixed up.  I have also packaged together my b64 instrument which was
inspired by the SID sound chip commonly found in Commodore 64’s.  Both
are available for download as a zip with CSD’s and blue projects, and
updated MP3 examples for PhaseShaper and new MP3 examples for b64 are
availble at:

http://www.csounds.com/stevenyi

These instruments are also available directly within blue from blueShare.

Thanks and enjoy!
steven

blue – 0.119.0

Hi All,

I’d like to announce a new version of blue is available at:

http://www.csounds.com/stevenyi/blue

The changes log for this version is listed below.

Thanks to Michael Bechard and Andrzej K for their requests and bug reports!

steven

[CHANGE LOG]

Notes for 0.119.0<
[released 2007.11.10]

Steven Yi———————————————————————–

blue

    [new] – implemented partial SoundObject rendering, allowing        SoundObjects to
                    be able to take in relative renderStart and renderEnd and to use
                    that information when generating notes; AudioFile, Frozen
                    SoundObject, and both LineObject classes can now generate notes if
                    renderStart happens in the middle of their duration (previously,
                    a soundObject would generate a note for the entire duration, then
                    notes would get translated to the renderStart time and then filtered
                    if notes do not start at time 0.0 or great; this process still
                    happens, but for the above SoundObjects, partial notes will now be
                    generated that are adjusted to the render start and those objects
                    will contribute notes that won’t get filtered out and will start
                    playback in the middle of their content)

                    (Thanks to Michael Bechard for suggesting this!)

    [new] – When clicking an Instance soundObject, will no longer use the
            Instance editor but instead edit the SoundObject from the
            SoundObject Library that the instance points to, using the new
            green border/label to show that you are editing a Library object

    [new/updated] – when editing Library SoundObjects, now shows a text label
            that says “Editing Library SoundObject” to help further show that
            one is editing a SoundObject that might be pointed at by multiple
            instances

    [fix] – when auditioning soundObjects, was using disk render settings and
            not realtime render settings

    [fix] – when using blueLive, triggering ObjectBuilder objects would not
            generate score correctly

            (Thanks to Andrzej K for reporting this!)

manual

    [updated] – Updated top section of SoundObjects reference to discuss
            partial object rendering

OSC for Windows csound5.07 (floats)

Since OSC has not been released in 5.07,
I have put a zip file with the OSC opcodes and relevant DLLs for
anyone to download for their Csound 5.07 floats version. I have
not tested this with an installed Csound, but I reckon it will
work OK. Please let me know if it works at all and I will add
then a doubles version.

Oh, here’s the link
http://music.nuim.ie/vlazzarini/tmp/

Victor
Victor Lazzarini
Music Technology Laboratory
Music Department
National University of Ireland, Maynooth