blue – 0.119.0

Hi All,

I’d like to announce a new version of blue is available at:

http://www.csounds.com/stevenyi/blue

The changes log for this version is listed below.

Thanks to Michael Bechard and Andrzej K for their requests and bug reports!

steven

[CHANGE LOG]

Notes for 0.119.0<
[released 2007.11.10]

Steven Yi———————————————————————–

blue

    [new] – implemented partial SoundObject rendering, allowing        SoundObjects to
                    be able to take in relative renderStart and renderEnd and to use
                    that information when generating notes; AudioFile, Frozen
                    SoundObject, and both LineObject classes can now generate notes if
                    renderStart happens in the middle of their duration (previously,
                    a soundObject would generate a note for the entire duration, then
                    notes would get translated to the renderStart time and then filtered
                    if notes do not start at time 0.0 or great; this process still
                    happens, but for the above SoundObjects, partial notes will now be
                    generated that are adjusted to the render start and those objects
                    will contribute notes that won’t get filtered out and will start
                    playback in the middle of their content)

                    (Thanks to Michael Bechard for suggesting this!)

    [new] – When clicking an Instance soundObject, will no longer use the
            Instance editor but instead edit the SoundObject from the
            SoundObject Library that the instance points to, using the new
            green border/label to show that you are editing a Library object

    [new/updated] – when editing Library SoundObjects, now shows a text label
            that says “Editing Library SoundObject” to help further show that
            one is editing a SoundObject that might be pointed at by multiple
            instances

    [fix] – when auditioning soundObjects, was using disk render settings and
            not realtime render settings

    [fix] – when using blueLive, triggering ObjectBuilder objects would not
            generate score correctly

            (Thanks to Andrzej K for reporting this!)

manual

    [updated] – Updated top section of SoundObjects reference to discuss
            partial object rendering

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